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@Igdrasil-Engine

Igdrasil Project

Igdrasil Project

Ecosystem of projects built around IgdrasilEngine, focused on graphics, simulations, tools, and experimental systems.

The project combines engine development with research-oriented and practical applications, including:

  • rendering systems
  • GPU computing
  • simulation frameworks
  • procedural generation
  • developer tools
  • games and interactive applications
  • experimental computational architectures

🚀 Core Technology — IgdrasilEngine

IgdrasilEngine is a modular engine designed around extensibility, GPU workflows, and scalable systems architecture.

Main areas:

  • rendering pipeline
  • ECS architecture
  • scene systems
  • resource management
  • compute shader workflows
  • simulation integration

Technologies:

  • C#
  • OpenGL
  • Vulkan (WIP)
  • OpenCL
  • Compute Shaders

🔬 Experimental & Research Areas

Projects inside the ecosystem also explore:

  • path tracing
  • raymarching
  • fluid simulation
  • relativistic gravity simulation
  • procedural planet generation
  • predictive coding architectures
  • GPU-accelerated systems

📚 Documentation

Temporary documentation: 👉 https://igdrasil-engine.github.io/Igdrasil-Engine/

Additional documentation, tools, and repositories will become public over time.


📌 Status

The ecosystem is currently in active development.

Some repositories remain private while architecture, tooling, and documentation are being stabilized before wider public release.

Popular repositories Loading

  1. GridCasting GridCasting Public

    Библиотека на C#/.NET для распознавания и исполнения символьных команд, вводимых пользователем на графовых сетках произвольной структуры

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  2. GridCastingUnityExample GridCastingUnityExample Public

    Simple Integration Example For Unity

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  3. Igdrasil-Engine Igdrasil-Engine Public

  4. .github .github Public

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