Is your feature request related to a problem? Please describe.
Currently no way to modify current floor effects/add new floors.
Describe the solution you'd like
Could use modify_floor_level and add_floor_level, would allow for chaos mods with essentially new game modes to work. Would have to work with save-stats data, possibly adding highest_modded_unlocked_floor to the LBAL-stats.save or reworking existing highest_unlocked_floor to allow for floors to be unlocked. Could also be worked as a variable on mod dev's end, to allow for separate mode modpacks to have different floor unlock rank data (ie. CC_modpack_unlocked_floor and sample_modpack_unlocked_floor to differentiate between mods. Will probably be difficult, if not impossible, but sounds like a nice feature if it is possible
Additional context
Could work quite well with recently implemented rent/token modification
Is your feature request related to a problem? Please describe.
Currently no way to modify current floor effects/add new floors.
Describe the solution you'd like
Could use
modify_floor_levelandadd_floor_level, would allow for chaos mods with essentially new game modes to work. Would have to work with save-stats data, possibly addinghighest_modded_unlocked_floorto the LBAL-stats.save or reworking existinghighest_unlocked_floorto allow for floors to be unlocked. Could also be worked as a variable on mod dev's end, to allow for separate mode modpacks to have different floor unlock rank data (ie.CC_modpack_unlocked_floorandsample_modpack_unlocked_floorto differentiate between mods. Will probably be difficult, if not impossible, but sounds like a nice feature if it is possibleAdditional context
Could work quite well with recently implemented rent/token modification