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Global Persistent Save Data for runs #9

Description

@ItsVerday

Is your feature request related to a problem? Please describe.
There is currently no mechanism to save data for a run itself, only in symbols.

Describe the solution you'd like
A "global run data" dictionary that is saved and loaded with the game, and can be modified by symbols or symbol patches in the game.

Describe alternatives you've considered
N/A

Additional context
The dictionary itself would probably have to be a field in the utils.gd script, which is a superclass for all mod classes as well as some other classes.

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