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Hexagons_Rebooted

Rebooted as its the same idea as a previous repository (Hexagons) but started again after realising that the original was all wrong.

The core of the Hexagon drawing function is derived (and a lot of the code is the still the same but re-worked) from the fantastic work of ZackTheHuman https://gist.github.com/zackthehuman/1867663

A Demo page (of the work in progress) is here http://jdrayson.co.uk/game/

Dwarves:

  • have a maximum range of 3 hexes from their start point
  • have a movment of 5
  • get their allowences refreshed each turn
  • consume other dwarves when moved onto the same hex

Movement cost of terrain is:

  • Grass: 1
  • Forest: 2
  • Swamp: 3
  • Mountain: 5
  • Water: 8 (thus impossible for dwaves to move across)

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Javascript / C#.NET Hexagon based resporce management playground

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