copied from blowfishpro#214
filed by @AlphaMensae
First alerted to this isse on the RO discord, changing the rescaleFactor of a part causes the B9PS node-move function to move the node too much, appears to be twice what it should be.
From @NathanKell
Right now we're fixing this with some MM magic, but it'd be great to have this sorted properly in B9PS. https://github.com/KSP-RO/RealismOverhaul/blob/master/GameData/RealismOverhaul/RO_SuggestedMods/ModularLaunchPads/MLP.cfg#L11
copied from blowfishpro#214
filed by @AlphaMensae
First alerted to this isse on the RO discord, changing the rescaleFactor of a part causes the B9PS node-move function to move the node too much, appears to be twice what it should be.
From @NathanKell