Skip to content

Krokoloko/DungeonGenerator

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

3 Commits
 
 
 
 
 
 

Repository files navigation

DungeonGenerator

A randomly layed out dungeon generator.

Features

Software Analasis

Dungeons have many variations but to keep it a more simplistic you might prefer using engines like Unity or Gamemaker. These engines have an easy and reliable gameobject system where you can make presets of it. Also a great feature of it is that you can attach a script with a build in API from the game-engine. These are very usefull for creating an easy form of recursion.

Another advanced method I could apply to this system is a term called perlin noise. What this does it points certain locations with a value and then it makes a smooth transition to its adjecent locations. This can be used abroad the dungeon to make certain things happen on specific values. For instance where a value is high it spawns a valueable item or an enemy.

Learning goals

  • Able to create a recursion flow
  • What perlin noise is.

Planning

monday tuesday wednesday thursday friday
week 1 researching perlin noise programming the perlin noise making room presets making the recursion of room spawning bug fixing
week 2 make a player make items spawn by perlin noise fine tuning

Sources

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors

Languages