I am a Full Stack Developer with a passion for both game development and 3D design. With experience in Godot, Blender, React, Node.js, and Firebase, I have built a range of applications, including advanced game mechanisms for FPS and monster cars, as well as creating immersive Godot environments like forests and various scenes.
In addition to programming, I excel in designing smooth user experiences and efficient backends. I am driven by continuous learning and teamwork, having led project teams and contributed to open-source projects in both the Godot and Blender communities.
- 🌍 I'm based in India
- 🖥️ See my other github account at Github
- 🚀 I'm currently working on Mechanism of Godot
- 🧠 I'm learning GLSL Shaders
- 🤝 I'm open to collaborating on Game dev Projects
- ⚡ Contributed to the Godot Engine by implementing in-engine logic and creating tutorials for 3D space. Enhanced functionality for developers and collaborated with the community to improve documentation and support.
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