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UnrealCodeExamples

A collection of example code for unreal engine.

AI

Decorator, services and tasks for the Behaviour Tree AI system in UE4.

Animations

UInvokableAnimInstance is an extended animation instance that allows animations to be set and named in the Blueprint editor. Those animations can then be played on a given slot through C++ by referencing their name.

Data Tables

a data-table set-up for defining player skills and inventory items from a table.

Editor Tools

Facial animation notification system for triggering certain blend shape animations at artist defined points in an animation.

Replication

Contains an example of a fully replicated first person shooter, with vaulting, climbing and sliding.

Virtual Reality

Components for created VR applications through pre-defined components.

Examples of delegates exposed to Blueprints

Event interaction components for in-editor events.

interfaceBP

VR object interface for responding to users holding/releasing objects.

BPs

Spawning arrows when a bow is drawn back and released.

bowbp

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A collection of example code for unreal engine

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