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More control over spaceplane autopilot #625

@tfischer4765

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@tfischer4765

The spaceplane autopilot has very little variables the user can control. That sometimes makes it difficult to use it. Some critical situations I've identified:

  • getting a large plane with not too much reserve thrust to altitude, it will stall because the autopilot pitches it up too much
  • flying a plane at high altitudes where small steering inputs can fling the plane out of control or above engine flameout altitude
  • getting an airplane with little roll or yaw stability to fly a certain course

Some features of real autopilots would help, some of them are already in Mechjeb and would only have to be extended to the spaceplane guidance UI:

  • set/limit angle of attack
  • set/limit rate of climb/descent
  • set/limit IAS
  • roll turns instead of yaw turns (the new aerodynamics make yaw turns as unpleasant as they are in the real world
  • control over steering factors to dampen down control input on jumpy planes

You can probably get some ideas and input from either FlightGear (which is C++ admittedly, but programming, like love, is an universal language) and/or BD Armory which has marvelous plane and missile autopilots.

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    Aircraft AutopilotsadnessNEEDS MOAR TRIAGEGot looked at but needs validation its still a bug or replication or valid feature request

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