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IbrahimPersonalProjects/C-Sharp-Software-Renderer
IbrahimPersonalProjects/C-Sharp-Software-Renderer PublicA real-time 3D software renderer built from scratch in C# using Windows Forms.
C#
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IbrahimUnityLearningProjects/InputSystem
IbrahimUnityLearningProjects/InputSystem PublicA reusable management layer around Unity's Input System package that simplifies input handling, binding display, and runtime rebinding.
C#
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IbrahimUnityLearningProjects/GameFlowSystem
IbrahimUnityLearningProjects/GameFlowSystem PublicA flexible, type-safe state machine framework for Unity games. Supports flat state machines, hierarchical state machines (HSM), transition guards, and Unity lifecycle integration.
C#
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IbrahimUnityLearningProjects/MenuSystem
IbrahimUnityLearningProjects/MenuSystem PublicA type-safe, Unity-based menu management framework with stack-based navigation, caching, transition animations, and layered visibility support.
C#
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