When first spawning into the server (no playerdata) and a world gamemode is set to let's say adventure, the player will instead have the default (server.properties gamemode) gamemode instead of the one set through multiverse.
I'm unnsure if this is possible since the global region flag with worldguard also doesn't set gamemode for first spawned users.
For anybody needing a workaround for this, set your server.properties gamemode to your default world's gamemode.
For example, if you have a world hub that people initially spawn to and you want them to be in adventure mode instead of survival, then you would set the gamemode in server.properties to adventure.
When first spawning into the server (no playerdata) and a world gamemode is set to let's say adventure, the player will instead have the default (
server.propertiesgamemode) gamemode instead of the one set through multiverse.I'm unnsure if this is possible since the global region flag with worldguard also doesn't set gamemode for first spawned users.
For anybody needing a workaround for this, set your
server.propertiesgamemode to your default world's gamemode.For example, if you have a world
hubthat people initially spawn to and you want them to be in adventure mode instead of survival, then you would set the gamemode inserver.propertiesto adventure.