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Better handling for The End #248
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State: Open to PROpen to anyone who frees like contributing to MV.Open to anyone who frees like contributing to MV.Type: IdeaSuggestion for a new feature or enhancement.Suggestion for a new feature or enhancement.
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State: Open to PROpen to anyone who frees like contributing to MV.Open to anyone who frees like contributing to MV.Type: IdeaSuggestion for a new feature or enhancement.Suggestion for a new feature or enhancement.
We should think of a way to handle the end.
An end in Multiplayer is a bit... bad. One player battles the dragon... and then? Delete the end?
In my opinion, we need an MV-plugin for the end! Post your ideas here.