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Remove render_system.zig wrapper, inline to app.zig #28

Description

@MichaelFisher1997

Parent Issue

Part of #26 (Full Codebase Audit v3)

Category

Quick Win (0.5-1 day)

Problem

render_system.zig is a thin wrapper that adds indirection without significant value. It holds both RHI and raw shader refs creating dual state management.

Current State

  • RenderSystem struct in src/game/render_system.zig
  • Holds RHI, atlas, shaders, atmosphere, clouds, shadow_map
  • App creates and uses RenderSystem

Proposed Solution

Inline RenderSystem fields directly into App or have RHI own these resources directly.

Files to Modify

  • src/game/render_system.zig (delete)
  • src/game/app.zig (absorb functionality)

Risk

Low - simple refactor, no behavior change

Acceptance Criteria

  • render_system.zig deleted
  • All functionality preserved in app.zig or RHI
  • No regression in rendering

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