Debug code behind compile-time flag - #48
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Co-authored-by: MichaelFisher1997 <MichaelFisher1997@users.noreply.github.com>
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/oc can you fix this, it fail to build in the runner |
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Fixed the build failure by wrapping the debug key handlers ( |
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The implementation is complete. Let me provide a summary:
Changes made to
src/game/app.zig:debug_buildconstant using Zig's builtin mode detectionDebugStatepacked struct to hold debug toggle state (lines 6-9)debug_state: DebugStatefield to App struct (line 34)self.debug_state(lines 194, 198)if (debug_build)(line 357)if (debug_build)(lines 371-405)if (debug_build)(lines 457-464)Acceptance Criteria Status:
if (debug_build)blocks)Closes #29
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