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Permanently stationary units #5

@Starkku

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@Starkku

Introduce INI key (name suggestion: Stationary=true/false) that allows any unit (or at least vehicles) to permanently exhibit behaviour identical / similar to what vehicles with IsSimpleDeployer=true when deployed (they don't accept movement commands, never move on their own accord but can fire weapons, acquire targets, deploy etc).

Primary use-case would likely be to combine with Ares' Convert.Deploy to simulate regular IsSimpleDeployer with much greater control over the deployed state's properties. May also be useful with certain dummy units, map objects etc.

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