Almost self-explanatory. If a unit were killed by a warhead with SuppressDeathSound set to yes, the unit will play no death sound. This can be lucrative in situations where a new death sound, other sound cue, or no sound is necessary.
[Mutate]
SuppressDeathSound=yes
In the event you have the genetic mutator set to use the warhead Mutate, the Infantry would not play their death sound. So no more blobs of GIs screaming in agony, and now only Brute sound!
Almost self-explanatory. If a unit were killed by a warhead with SuppressDeathSound set to yes, the unit will play no death sound. This can be lucrative in situations where a new death sound, other sound cue, or no sound is necessary.
[Mutate]
SuppressDeathSound=yes
In the event you have the genetic mutator set to use the warhead Mutate, the Infantry would not play their death sound. So no more blobs of GIs screaming in agony, and now only Brute sound!