This is a suggestion
Allow a technotype to ignore the opentopped conditions.
The conditions are OpenToppedRangeBonus, OpenToppedDamageMultiplier, and OpenToppedWarpDistance
The new logic should work as follows:
If the Opentopped Technotype has any of these flags declared on it, it will use the value declared on the Technotype, rather than as listed in [CombatDamage]. Obviously the unit will need OpenTopped=yes, and [CombatDamage]'s values will be used by default.
However if you make new flags that override the opentopped bonuses, then i'd be down for those too!
This is a suggestion
Allow a technotype to ignore the opentopped conditions.
The conditions are OpenToppedRangeBonus, OpenToppedDamageMultiplier, and OpenToppedWarpDistance
The new logic should work as follows:
If the Opentopped Technotype has any of these flags declared on it, it will use the value declared on the Technotype, rather than as listed in [CombatDamage]. Obviously the unit will need OpenTopped=yes, and [CombatDamage]'s values will be used by default.
However if you make new flags that override the opentopped bonuses, then i'd be down for those too!