[Vanilla Enhancement] Vehicle disguise to vehicle#1803
[Vanilla Enhancement] Vehicle disguise to vehicle#1803NetsuNegi wants to merge 10 commits intoPhobos-developers:developfrom
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CrimRecya
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There is a problem that could lead to a crash.
Others look good, and I think we can make them clearer.
And, I'm not sure if there's anything else that need to process.
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src/Ext/Techno/Hooks.Misc.cpp
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| return 0; | ||
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| DEFINE_JUMP(LJMP, 0x706724, 0x706731); |
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Should give comment for JUMP, since it has no name.
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I forgot what it dose
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| if (pTargetType && pTargetType->Turret) | ||
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| R->ESI(&pThis->PrimaryFacing); |
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I think it might be more appropriate to let the disguiser use the disguised type in UpdateRotating(0x736990)?
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no, this it deal with non turret vehicle
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In
rulesmd.ini: