Fixed the incorrect mission switching in infantry EnterIdleMode#2167
Fixed the incorrect mission switching in infantry EnterIdleMode#2167Coronia merged 1 commit intoPhobos-developers:developfrom
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This should fix the bug you mentioned in 819afa2#commitcomment-181924072 . |
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I have checked EnterIdleMode for RA1, and infantry units also use MissionAttack. |
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the issue of flying infantry indeed resolved by this, and so far no weird behavior of infantry has occur in skirmish and mission scenarios. But given this is a generic change to infantry behavior, there might still be some cases that haven't covered yet, which needs to be figured out with more testing |
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Maybe figure out why the jumpjet change leads to this being a problem in the first place. |
In vanilla, MissionMove does not end naturally, so EnterIdleMode is not triggered, which naturally does not cause this issue. |
BTW, I think this should also be regarded as a bug. A unit that finished a move mission should enter guard or guardarea mission, instead of being stuck in the move mission. |
Coronia
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so far seems to be correct in both logic and testing
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