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Structures - Maintenance #1781

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@Undercova

Like other structures, houses require hourly credit maintenance. This could be viewed as utility bills or costs for upkeep. In any case, it is deducted from the house maintenance pool every hour (you can view and update this pool using the structure management terminal); if the pool is empty, it will come from your bank account or cash if the account is empty. (Changed during Ch.6, Now if has empty maintaince it takes a weeks worth at a time)

If your character has no credits, the house becomes condemned—the entrance will be locked until the repair maintenance is paid. Regular maintenance will continue to build up. Inactive accounts are at risk of being purged, but houses belonging to inactive players will be packed up into the player's datapad when this happens (Already out as Ch.6).

The daily maintenance is dependent on the size of the house. Smalls require 384 credits/day, mediums 816/day, larges 1200/day, and guild halls 2400/day. This does not include player city property taxes, which will increase your hourly maintenance by a certain percentage. This has changes lots, Updater feew soon to come.

Player cities may also charge an income tax to citizens. This is a set amount of credits taxed to each citizen, regardless of the size of their house, in addition to any property taxes. Fees are 1% to 15%.

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