Skip to content

Indexed chunk rendering #109

@Ralith

Description

@Ralith

We could potentially reduce vertex workload by 1/3 via the post-transform cache by supplying a simple static index buffer for a chunk's worth of faces. The index buffer is the same for all chunks because each chunk is a series of quads.

Best to pursue this after establishing a rendering benchmark, so any actual performance impact can be measured.

Metadata

Metadata

Assignees

No one assigned

    Labels

    good first issueGood for newcomersperformanceSomething's slower than it should be

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions