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Welcome to the Bolt.Addons.Community wiki! This documentation provides comprehensive guides, references, and walkthroughs for the nodes, assets, and utilities included in the package.
Bolt.Addons.Community is a community-driven extension for Unity Visual Scripting (Bolt), providing:
- Additional nodes, mathematics, control, collections, events, etc.
- Tools and assets for generating C# code. (UVS to C#, custom nodes, descriptors)
- Utilities to streamline graph workflows and editor integration
- Support for maintaining, organizing, and extending your visual scripting environment
The package is open source and welcomes contributions, issue reports, and feature proposals.
You can add Bolt.Addons.Community either via the Unity Package Manager with this link:
https://github.com/RealityStop/Bolt.Addons.Community.git
or by manually editing your manifest.json. More info here.
Once installed, use Regenerate Nodes from the Visual Scripting settings to include the new units in your project.
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Nodes & Units
A wide range of built-in units covering logic, math, events, control, collections, utility, string manipulation, time, editor integration, and more. -
Asset Generators
Tools likeCodeAssets,NodeCreationWizard, andDescriptorCreationWizardlet you visually compose classes, custom nodes, and descriptors which are then generated into C#. -
Utilities & Helpers
Graph utilities, editor integrations, and helpers to simplify workflows.