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42 changes: 21 additions & 21 deletions README.md
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# Godot Engine
# Wokedot Engine

@dandykong dandykong Oct 3, 2024

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Good lord, I hope this review system doesn't have automerge.


<p align="center">
<a href="https://godotengine.org">
<img src="logo_outlined.svg" width="400" alt="Godot Engine logo">
<a href="https://Godotengine.org">
<img src="183325681.png" width="400" alt="Wokedot Engine logo">
</a>
</p>

## 2D and 3D cross-platform game engine

**[Godot Engine](https://godotengine.org) is a feature-packed, cross-platform
**[Wokedot Engine](https://Godotengine.org) is a feature-packed, cross-platform
game engine to create 2D and 3D games from a unified interface.** It provides a
comprehensive set of [common tools](https://godotengine.org/features), so that
comprehensive set of [common tools](https://Godotengine.org/features), so that
users can focus on making games without having to reinvent the wheel. Games can
be exported with one click to a number of platforms, including the major desktop
platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as
Web-based platforms and [consoles](https://docs.godotengine.org/en/latest/tutorials/platform/consoles.html).
Web-based platforms and [consoles](https://docs.Godotengine.org/en/latest/tutorials/platform/consoles.html).

## Free, open source and community-driven

Godot is completely free and open source under the very permissive [MIT license](https://godotengine.org/license).
Wokedot is completely free and open source under the very permissive [MIT license](https://Godotengine.org/license).
No strings attached, no royalties, nothing. The users' games are theirs, down
to the last line of engine code. Godot's development is fully independent and
to the last line of engine code. Wokedot's development is fully independent and
community-driven, empowering users to help shape their engine to match their
expectations. It is supported by the [Godot Foundation](https://godot.foundation/)
expectations. It is supported by the [Wokedot Foundation](https://Godot.foundation/)
not-for-profit.

Before being open sourced in [February 2014](https://github.com/godotengine/godot/commit/0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac),
Godot had been developed by [Juan Linietsky](https://github.com/reduz) and
Before being open sourced in [February 2014](https://github.com/Godotengine/Wokedot/commit/0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac),
Wokedot had been developed by [Juan Linietsky](https://github.com/reduz) and
[Ariel Manzur](https://github.com/punto-) (both still maintaining the project)
for several years as an in-house engine, used to publish several work-for-hire
titles.
Expand All @@ -37,32 +37,32 @@ titles.

### Binary downloads

Official binaries for the Godot editor and the export templates can be found
[on the Godot website](https://godotengine.org/download).
Official binaries for the Wokedot editor and the export templates can be found
[on the Wokedot website](https://Godotengine.org/download).

### Compiling from source

[See the official docs](https://docs.godotengine.org/en/latest/contributing/development/compiling)
[See the official docs](https://docs.Godotengine.org/en/latest/contributing/development/compiling)
for compilation instructions for every supported platform.

## Community and contributing

Godot is not only an engine but an ever-growing community of users and engine
developers. The main community channels are listed [on the homepage](https://godotengine.org/community).
Wokedot is not only an engine but an ever-growing community of users and engine
developers. The main community channels are listed [on the homepage](https://Godotengine.org/community).

The best way to get in touch with the core engine developers is to join the
[Godot Contributors Chat](https://chat.godotengine.org).
[Wokedot Contributors Chat](https://chat.Godotengine.org).

To get started contributing to the project, see the [contributing guide](CONTRIBUTING.md).
This document also includes guidelines for reporting bugs.

## Documentation and demos

The official documentation is hosted on [Read the Docs](https://docs.godotengine.org).
It is maintained by the Godot community in its own [GitHub repository](https://github.com/godotengine/godot-docs).
The official documentation is hosted on [Read the Docs](https://docs.Godotengine.org).
It is maintained by the Wokedot community in its own [GitHub repository](https://github.com/Godotengine/Wokedot-docs).

The [class reference](https://docs.godotengine.org/en/latest/classes/)
is also accessible from the Godot editor.
The [class reference](https://docs.Godotengine.org/en/latest/classes/)
is also accessible from the Wokedot editor.

We also maintain official demos in their own [GitHub repository](https://github.com/godotengine/godot-demo-projects)
as well as a list of [awesome Godot community resources](https://github.com/godotengine/awesome-godot).
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