fix(🌎): new __destroyWebGLContextAfterRender property to support more than 16 Skia canvases on Web#3349
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wcandillon merged 6 commits intoShopify:mainfrom Sep 5, 2025
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fixes #3331
fixes #3297
fixes #2343
fixes #956
Web browsers limit the number of WebGL contexts to 16 per webpage.
Usually developers will see this error when they exceed this limit:
If you canvas is static and doesn't contain animation values, you can use the
__destroyWebGLContextAfterRender ={false}prop on your Canvas components to destroy the WebGL context after rendering.This even works with animated canvases but it will come with a performance cost as the context will be recreated on each render.