Fix performance issue with large card datasets through dynamic rendering#75
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Fix performance issue with large card datasets through dynamic rendering#75
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Co-authored-by: Skipperlla <68515357+Skipperlla@users.noreply.github.com>
…dency management Co-authored-by: Skipperlla <68515357+Skipperlla@users.noreply.github.com>
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[WIP] Fix serious performance issue in card stack swiper
Fix performance issue with large card datasets through dynamic rendering
Nov 5, 2025
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The library rendered all cards in the dataset at mount, causing severe performance degradation with 50+ cards. Users reported extremely slow animations and app freezing.
Changes
Dynamic render window
renderRangestate tracking visible card indices (current - 1 to current + prerenderItems + 1)useAnimatedReactionto update range onactiveIndexchangesinitialIndexAdaptive prerender calculation
adjustedPrerenderItemsinto reaction callback, calculated from current positionImpact
With 50 cards and
prerenderItems=3:Cards dynamically mount/unmount as user swipes, maintaining constant memory footprint.
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