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Bump @babylonjs/materials from 8.34.1 to 8.36.1#103

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Bump @babylonjs/materials from 8.34.1 to 8.36.1#103
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@dependabot dependabot bot commented on behalf of github Nov 10, 2025

Bumps @babylonjs/materials from 8.34.1 to 8.36.1.

Release notes

Sourced from @​babylonjs/materials's releases.

8.36.1

Changes:

  • #17416: Adding Gravity to the NPE migration tool
  • #3693: Web vr async methods
  • #17415: Add WebXR light estimation intensity factor
  • #17411: NativeEngine: Support Blob in createImageBitmap
  • #17414: Fix bug when action conditions are not met but cursor is changed
  • #17405: Adjust documentation comment of AssetContainer.addAllAssetsToContainer
  • #17413: Improve perf of eyePosition binding by removing check for mirroredCameraPosition
  • #17412: Animation: Fix wrong value at end of animation
  • #17410: Fixing initial particle size
  • #17409: Dispose sound instances when they stop playing
  • #17407: Remove redundant _isDirty sets
  • #17408: FrameGraph: misc improvements
  • #17406: [FloatingOrigin] Add support for Sprites
  • #287: TOB 1.1
  • #17396: Support multi-object raycasting for havok
  • #17404: GPUPicker: Fix picking ID precision issues

This list of changes was auto generated.

8.36.0

No release notes provided.

8.35.0

Changes:

  • #17402: [FloatingOriginMode] Support reflection probe / reuse eyePosition logic
  • #1715: making sure we use the vr vew matrix
  • #286: Automatons Objects; test code to follow
  • #283: Adjusted property 'clearColor' on class 'scene' to type 'any'.
  • #17403: _isDirty support for *ToRef vector functions
  • #17398: [FloatingOrigin] Support clip planes, skymaterial, and water material
  • #17400: Add helpers for vector3 length and distance
  • #17401: Update stackpanel to respect idealratio
  • #17399: Inspector: Add glTF export option for Draco
  • #17393: Supporting more NPE transformations
  • #17394: Use the scaled Light intensity for the Atmosphere
  • #17397: Improve performance of audio engine V2 add/remove sound
  • #17395: math.vector.functions cleanup and additions
  • #17365: DumpData: Refactor for glTF export in BN

... (truncated)

Changelog

Sourced from @​babylonjs/materials's changelog.

8.36.1

Core

Materials

  • Improve perf of eyePosition binding by removing check for mirroredCameraPosition - by georginahalpern (#17413)

8.36.0

8.35.0

Core

GUI

Inspector

Materials

... (truncated)

Commits
  • 4c9c05f Version update 8.36.1
  • 8ca4b31 Patch trigger
  • 6281c66 Adding Gravity to the NPE migration tool (#17416)
  • a1a9c0b Add WebXR light estimation intensity factor (#17415)
  • caeae1c NativeEngine: Support Blob in createImageBitmap (#17411)
  • 22fc220 Fix bug when action conditions are not met but cursor is changed (#17414)
  • a69636d Adjust documentation comment of AssetContainer.addAllAssetsToContainer (#17...
  • aa718a1 Improve perf of eyePosition binding by removing check for mirroredCameraPosit...
  • 33363e3 Animation: Fix wrong value at end of animation (#17412)
  • a1f1433 Fixing initial particle size (#17410)
  • Additional commits viewable in compare view

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Bumps [@babylonjs/materials](https://github.com/BabylonJS/Babylon.js) from 8.34.1 to 8.36.1.
- [Release notes](https://github.com/BabylonJS/Babylon.js/releases)
- [Changelog](https://github.com/BabylonJS/Babylon.js/blob/master/CHANGELOG.md)
- [Commits](BabylonJS/Babylon.js@8.34.1...8.36.1)

---
updated-dependencies:
- dependency-name: "@babylonjs/materials"
  dependency-version: 8.36.1
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

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@dependabot dependabot bot added dependencies Pull requests that update a dependency file javascript Pull requests that update javascript code labels Nov 10, 2025
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dependabot bot commented on behalf of github Nov 11, 2025

Looks like @babylonjs/materials is up-to-date now, so this is no longer needed.

@dependabot dependabot bot closed this Nov 11, 2025
@dependabot dependabot bot deleted the dependabot/npm_and_yarn/babylonjs/materials-8.36.1 branch November 11, 2025 06:19
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