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Pull requests: TheSuperHackers/GeneralsGameCode

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Pull requests list

refactor(WW3D2): Qualify Core header includes
#2873 opened Jul 13, 2026 by CryoTheRenegade Loading…
bugfix(heightmap): Fix ray casting in BaseHeightMapRenderObjClass::Cast_Ray (2) Bug Something is not working right, typically is user facing Gen Relates to Generals Input Major Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#2869 opened Jul 12, 2026 by xezon Loading…
bugfix(contain): Restore retail compatibility after changes to Object::m_containedByID Bug Something is not working right, typically is user facing Major Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#2868 opened Jul 12, 2026 by Caball009 Loading…
1 task
bugfix(controlbar): Fix possible divisions by zero in Control Bar code Bug Something is not working right, typically is user facing Crash This is a crash, very bad Gen Relates to Generals GUI For graphical user interface Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#2867 opened Jul 12, 2026 by Caball009 Loading…
refactor(network): Remove dynamic allocations for NetPacket Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing
#2866 opened Jul 9, 2026 by Caball009 Loading…
1 task
fix(gui): Stop game time clock from jittering horizontally
#2860 opened Jul 7, 2026 by bobtista Loading…
1 of 2 tasks
bugfix(network): Map player index to slot index for CRC validation Bug Something is not working right, typically is user facing Critical Severity: Minor < Major < Critical < Blocker Gen Relates to Generals ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#2857 opened Jul 5, 2026 by fbraz3 Loading…
refactor(sphere): Zero initialize SphereClass by default and add Is_Valid function Gen Relates to Generals Refactor Edits the code with insignificant behavior changes, is never user facing ZH Relates to Zero Hour
#2855 opened Jul 5, 2026 by stephanmeesters Loading…
bugfix(heightmap): Fix full terrain rebuild on every frame when DrawEntireTerrain is enabled Critical Severity: Minor < Major < Critical < Blocker Gen Relates to Generals Mod Relates to Mods or modding Performance Is a performance concern ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#2846 opened Jun 30, 2026 by xezon Loading…
1 of 2 tasks
bugfix: Sniper weapons can no longer fire upon empty Stinger Sites Bug Something is not working right, typically is user facing Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#2822 opened Jun 22, 2026 by Stubbjax Loading…
chore: Apply clang-format to entire codebase Refactor Edits the code with insignificant behavior changes, is never user facing
#2820 opened Jun 21, 2026 by githubawn Loading…
bugfix: Fix issue where builders could resume completed tasks after being disabled Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#2793 opened Jun 14, 2026 by Stubbjax Loading…
bugfix(milesaudiomanager): Prevent dangling pointer to AudioEventRTS in PlayingAudio when handing it over to a new AudioRequest after a call to MilesAudioManager::startNextLoop() Audio Is audio related Bug Something is not working right, typically is user facing Crash This is a crash, very bad Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#2774 opened Jun 7, 2026 by xezon Loading…
4 of 5 tasks
Stability fixes
tweak(gui): Show Money Per Minute in Player Info List Enhancement Is new feature or request Gen Relates to Generals GUI For graphical user interface Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#2738 opened May 20, 2026 by L3-M Loading…
refactor: Refactor evaluateContextCommand phase 1 (#1192)
#2714 opened May 15, 2026 by RikuAnt Loading…
1 task
tweak(particlesys): Decouple Particles render update from logic step Enhancement Is new feature or request Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker Rendering Is Rendering related ZH Relates to Zero Hour
#2709 opened May 14, 2026 by xezon Draft
1 of 3 tasks
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