In the latest version, the only way to turn ON tcp_nodelay (reduces jitter for real-time games), is to replace websocketserver.java with the following (it will then ALWAYS BE ON):
(You can thank me quietly, Im only posting this because others here have helped with their posted info- giving back) Would be great if this was made a public option for the lib
WebSocketServer.java.zip
In the latest version, the only way to turn ON tcp_nodelay (reduces jitter for real-time games), is to replace websocketserver.java with the following (it will then ALWAYS BE ON):
(You can thank me quietly, Im only posting this because others here have helped with their posted info- giving back) Would be great if this was made a public option for the lib
WebSocketServer.java.zip