⚡ Bolt: Replace intermediate array allocations with pre-allocated tracking arrays in group creation loops#572
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… loops Optimized hot loops in `parallelGroupCreator.ts` (`scoreGroups`, `trySingleSwap`, `tryThreeCycle`) by replacing dynamic array instantiations via the `group.players` getter with zero-allocation module-level scratchpad arrays (`_scorePlayers`, `_giPlayers`, etc.). Tracks lengths properly to avoid memory leaks. Eliminates millions of short-lived objects during simulated annealing loops.
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Adds missing export for `SeasonPairs` type in `packages/shared/src/index.ts` to resolve Activity workspace typecheck failure on CI.
💡 What: Eliminated all dynamic array allocations in the hot loops inside
packages/shared/src/parallelGroupCreator.ts. Replacedgroup.playersgetter calls with zero-allocation module-level bounded tracking arrays (e.g.const _giPlayers = new Array(5)).🎯 Why: The algorithm repeatedly evaluates thousands of group permutations during the
diversifyGroupssimulated annealing pass (trySingleSwapandtryThreeCycle). Accessinggroup.playersgenerated a new array on every inner loop iteration, causing heavy garbage collection pauses and slowing down CPU-bound combinatorics scaling with large player counts.📊 Impact: Substantially reduces object instantiation and garbage collection overhead during group creation by eliminating the allocation of millions of short-lived arrays per spin. Improves overall processing speed and responsiveness, especially at scale.
🔬 Measurement:
npm -w packages/bot run test -- tests/parallelGroupCreator.test.tsto ensure behavior remains identical.createMythicPlusGroupscall for maximum capacity 25-player runs.PR created automatically by Jules for task 14854395974282579551 started by @TytaniumDev