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6 changes: 0 additions & 6 deletions .gitmodules

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#if ENABLE_UNITYMESHSIMPLIFIER
// Enable by default
#define ENABLE_UNITYMESHSIMPLIFIER
#if ENABLE_UNITYMESHSIMPLIFIER
using System;
using UnityEditor;
using UnityEngine;
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10 changes: 0 additions & 10 deletions Packages.meta

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1 change: 0 additions & 1 deletion Packages/CCU
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10 changes: 0 additions & 10 deletions Packages/CCU.meta

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1 change: 0 additions & 1 deletion Packages/UnityMeshSimplifier
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4 changes: 1 addition & 3 deletions Packages/UnityMeshSimplifier.meta → Runtime.meta

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10 changes: 0 additions & 10 deletions Scripts.meta

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28 changes: 28 additions & 0 deletions package.json
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{
"name": "com.amirebrahimi.auto-lod",
"displayName": "Unity AutoLOD",
"version": "1.0.0",
"unity": "2017.1",
"description": "Unity experimental automatic LOD generation",
"dependencies": {
"com.whinarn.unitymeshsimplifier": "2.3.3"
},
"keywords": [
"autolod",
"lod",
"3d",
"mesh",
"polygon",
"triangle",
"simplification",
"decimation",
"reduction",
"optimization"
],
"author": {
"name": "Amir Ebrahimi",
"email": "github@aebrahimi.com",
"url": "http://amirebrahimi.com/"
},
"bugs": "https://github.com/Unity-Technologies/AutoLOD/issues"
}
7 changes: 7 additions & 0 deletions package.json.meta

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