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Confused about:Dynamic Batching Disabled to Avoid Z-Fighting  #5

@iningwei

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@iningwei

Hi, i have ran this awesome project, but confused about Dynamic Batching Disabled to Avoid Z-Fighting
I have noticed in this scene, two cubes used unlit/color shader, Rendering Path is Deferred. If i changed to standard shader cubes batching success.I wanna to know why or how unlit/color shader caused Z-Fighting.
Thanks for your reply!

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