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Releases: VanillaCold/Spore-AdvancedCE

Release 4.0.0

14 Feb 13:20
bbbcf73

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Release 4.0.0 Pre-release
Pre-release

Changelog, thanks to @Valla-Chan for most additions:

  • Adds Advanced CE functionality to the vehicle editors.
    (To use the base-game "move whole vehicle" functionality, hold Shift and Ctrl)
  • Add an option to just reduce snapping instead of entirely disabling it
  • Snapping in the building editor should not be reduced to the same degree as before
  • The Evo-Outfitter is no longer toggled on by default.
  • The outfitters no longer factor in creature parts when the Evo-Outfitter is not enabled. (@VanillaCold)
  • Part reparenting now remembers which part previously was parented.
    (If it cannot do this, it will fallback to a method I wrote that finds the nearest part that it can reparent to)

Release 3.0.2

06 Aug 13:32

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This very small update merely fixes an issue where limbs (and other parts) snap to the centre of the creature too easily when the Snap-Suppressor is enabled.

Release 3.0.1

23 Jul 12:37

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This small update simply fixes an issue where regular parts are counted towards the budget in outfitters when the EvoOutfitter is disabled.

Release 3.0

15 Jul 18:50

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Changelog:

  • Improved the "snap suppressor" functionality; still doesn't work when moving parts with Ctrl or Shift, but now it should work on all parts.
  • Fixed the largest-standing bug in the entire mod, where parts could be made "parentless" by moving them too far from their parent.
    This is not a perfect fix; it does not work well for limb parts, and also sets the part's parent to be the creature's spine. However, it is better than causing parts to become parentless.

Release 2.1

19 Jul 20:43
2e7ca34

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This version fixes an issue with the mod's ModInfo.xml, specifically with the EvoOutfitter component; so now it isn't always installed, and the mod's configurator works as intended.

Release 2.0

01 Jul 16:28
573259e

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Although this is the first Github release of the mod, it's far from the first release.
The changelog is as follows:

  • Completely reworked the mod to use Universal Property Enhancer, to improve compatibility with mods like Dark Injection.
  • New feature: the "Snap Suppressor", which makes parts only snap to the center of the creature when much closer to it than in vanilla Spore.
  • Fixed a bug where creatures without legs float.
  • Fixed a bug where the game could crash when editing creatures in the space stage.
  • Fixed a bug where the Creepy & Cute parts appeared twice in the Creature Editor

This mod now requires Universal Property Enhancer, and by extension, the Spore ModAPI Launcher Kit.