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X13-A/README.md

Hello, I'm Alex

A creative engineer with a deep interest in rendering research, GPU programming and machine learning.

Some of my current work :

  • Graphics R&D at AMD
  • Student at École Polytechnique
  • Research on GPU Mesh shaders with Sherbrooke University

Ongoing projects :

  • Vulkan real-time ray-tracer
  • Deep learning framework from scratch

Check out my portfolio : https://www.notion.so/alexfoulon/Hi-I-m-Alex-8f0e0459bf3542b8aa3b2d8e1d56bd45

Feel free to reach out !

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  1. SDF-Clouds SDF-Clouds Public

    Volumetric clouds rendering using SDF's

    C# 2

  2. cv-virtual-production cv-virtual-production Public

    Lightweight Monocular Camera Tracking And 2.5D Backgrounds for Affordable Virtual Production

    C# 4

  3. neural-network-from-scratch neural-network-from-scratch Public

    Deep learning framework made from scratch using C++ and Eigen3.

    C++ 2

  4. VoxLab VoxLab Public

    Unity framework to render voxel terrain with volumetric lighting and ray-traced shadows.

    ShaderLab

  5. Super-Mario-Bot Super-Mario-Bot Public

    Super Mario Bros AI model based on Q-Learning

    Python 1