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Releases: YoshiokaHaruki/AMXX-Point-Map-Maker

1.0.7

01 Feb 16:58

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  • Added support for using menus for multiple players (previously, only 1 player could use the menu normally) (@nikolaygaus)
  • The sequence of rotation angle changes has been changed, now the first one is NULL_VECTOR (@nikolaygaus)
  • Fixed a localization bug by adding the use of SetGlobalTransTarget (@nikolaygaus)
  • Changing the use of Ham_FVecVisible using by ExecuteHam (formerly ExecuteHamB) (@nikolaygaus)

Full Changelog: 1.0.6...1.0.7

1.0.6

01 Feb 13:35

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  • Fixed an error if there were uninitialized objects in the json file when saving points on the map, but they are in the file, then they were erased when saving (@nikolaygaus)

Full Changelog: 1.0.5...1.0.6

1.0.5

20 Apr 19:50

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  • EDITED: The ObjectNames inside the plugin has been removed and now objects can be registered separately from the plugin using the native pmm_init_object
  • EDITED: When specifying an invalid ObjectName, ObjectName = "general" will no longer be automatically specified, since this broke some logic in natives
  • ADDED: All not founded ObjectNames (if there is no pmm_init_object in the other plugins) will not be added to the global array of points when parsing
  • ADDED: The new forwards pmm_load_data_pre and pmm_load_data_post serve to make the plugin easier to use as an API (@nikolaygaus)

Full Changelog: 1.0.4...1.0.5

1.0.4

04 Feb 11:27
0afc240

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  • Edited: Checking for NULL_VECTOR when displaying the saved Angles at a point (By @nikolaygaus)
  • Edited: Changed the IgnoreList of entities to a dynamic array so that it would be easier to find entities in the array
  • Edited: Checking for the name of the object now takes place via strcmp (previously equal)
  • Added: Removed the display of points that are not visible for player (By @nikolaygaus)
  • Added: Native pmm_points_count to get points in all objects and in the desired object by name (By @nikolaygaus)

Full Changelog: 1.0.3...1.0.4

1.0.3

24 May 09:46
fb4648b

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  • Added angles to point
  • Removed PlayerPreThink for debug points and switch this function to set_task
  • Now, when debugging points, the angle of the point is visible
  • Made a single function for chat messages + sound
  • Added new item to menu - angle type
  • Redesigned the structure .json files
  • Redid all 3 natives

Full Changelog: 1.0.2...1.0.3

1.0.2

19 May 11:14

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  • Fix compile on different compilers
  • Changed the Plugin Prefix because the messages were too long
  • For native pmm_get_random_point, I redid the random method, the same as used in native pmm_get_random_points
  • In native, pmm_get_random_point added an argument to check if the point is free
  • Added native pmm_free_array to clear an array with points
  • Fixed a spelling error in the name of the .inc file

Full Changelog: 1.0.1...1.0.2

1.0.1

19 May 06:18
74285a5

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  • Remove/edit questionable code

Full Changelog: 1.0.0...1.0.1

1.0.0

18 May 21:09

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First release