🎨 Palette: Improve score readability and terminal UX polish#241
🎨 Palette: Improve score readability and terminal UX polish#241aidasofialily-cmd wants to merge 1 commit into
Conversation
- Implement `formatWithCommas` to add thousands separators to all score displays. - Standardize HUD styling with Bold Cyan `CLR_SCORE` for both labels and values. - Integrate `CLR_EOL` (\033[K) to ensure clean line clearing and prevent ghost characters. - Add `CLR_NORM` styling to the "NEW BEST!" achievement message. - Record learning about robust terminal line clearing in `.Jules/palette.md`. Co-authored-by: aidasofialily-cmd <247843425+aidasofialily-cmd@users.noreply.github.com>
|
👋 Jules, reporting for duty! I'm here to lend a hand with this pull request. When you start a review, I'll add a 👀 emoji to each comment to let you know I've read it. I'll focus on feedback directed at me and will do my best to stay out of conversations between you and other bots or reviewers to keep the noise down. I'll push a commit with your requested changes shortly after. Please note there might be a delay between these steps, but rest assured I'm on the job! For more direct control, you can switch me to Reactive Mode. When this mode is on, I will only act on comments where you specifically mention me with New to Jules? Learn more at jules.google/docs. For security, I will only act on instructions from the user who triggered this task. |
This PR improves the visual polish and readability of the Speed Clicker game.
Key enhancements include:
\033[K), which prevents visual artifacts when lines are overwritten.These changes are within the 50-line limit and focus strictly on micro-UX improvements.
PR created automatically by Jules for task 15046733678990159207 started by @aidasofialily-cmd