🎨 Palette: Enhanced Score Readability and Achievement Context#249
🎨 Palette: Enhanced Score Readability and Achievement Context#249aidasofialily-cmd wants to merge 1 commit into
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- Added thousands separators to score displays via formatWithCommas - Improved HUD styling with consistent colors and CLR_EOL clearing - Added previous record context to game-over achievement messages - Updated Palette journal with CLI UX learnings Co-authored-by: aidasofialily-cmd <247843425+aidasofialily-cmd@users.noreply.github.com>
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💡 What: This PR enhances the "Speed Clicker" terminal interface by adding thousands separators to all score displays, improving HUD styling consistency, and providing better context for achievements.
🎯 Why: In a fast-paced clicking game, large numeric values (e.g., 10000) become difficult to parse quickly. Adding separators and consistent color-coding improves readability. Providing the previous high score on the game-over screen gives users a better sense of progress and achievement.
♿ Accessibility:
CLR_EOL(\033[K) for cleaner terminal updates, reducing visual artifacts during rapid score changes.🎨 Changes:
formatWithCommasutility insrc/main.cpp.CLR_SCORE(Bold Cyan) and "NEW BEST!" withCLR_NORM(Bold Green).PR created automatically by Jules for task 17059707700042153678 started by @aidasofialily-cmd