Control Snapcast in Python 3. Reads client configurations, updates clients, and receives updates from other controllers. The connection could be made with the json-rpc or Websockets interface. Websockets is more stable due to issue in snapserver.
Supports Snapcast 0.15.0, but works well with latest Snapcast 0.27.0
pip install snapcast
import asyncio
import snapcast.control
loop = asyncio.get_event_loop()
server = loop.run_until_complete(snapcast.control.create_server(loop, 'localhost', port=1780, reconnect=True, use_websockets=True))
# print all client names
for client in server.clients:
print(client.friendly_name)
# set volume for client #0 to 50%
client = server.clients[0]
loop.run_until_complete(server.client_volume(client.identifier, {'percent': 50, 'muted': False}))
# create background task (polling)
async def testloop():
while(1):
print("still running")
#print(json.dumps(server.streams[0].properties, indent=4))
print(server.groups)
await asyncio.sleep(10)
test = loop.create_task(testloop())
# add callback for client #0 volume change
def my_update_func(client):
print(client.volume)
server.clients[0].set_callback(my_update_func)
# keep loop running to receive callbacks and to keep background task alive
loop.run_forever()Note: This is experimental. Synchronization is not yet supported. Requires GStreamer 1.0.
import snapcast.client
client = snapcast.client.Client('localhost', snapcast.client.SERVER_PORT)
client.register()
client.request_start() # this blocks