NOTE: This repo contains NO usable game assets, only decompiled files and extracted models.
Investigating and decompiling Mortal Kombat Deception for PS2, Gamecube, and Xbox
The original .dff models are extracted to their original location on the disc. However, I export the model & textures to .dae, fix the UV maps for ease of use. These models can be found in this repo under PS2/models.
