chore: improve performance of indeterminate spinner#184
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deansheather
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ethanndickson
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There appears to be a bug when a View created using `NSView` is inside a `DisclosureGroup` label - regardless of the size of the `NSView`, it breaks the alignment of the chevron that's included on the DisclosureGroup label by default:  In #184 we added an `NSView` to the spinner, causing this issue. This is almost certainly a SwiftUI bug, and so we'll work around it by placing the spinner and error symbol to the right of the label by just setting a trailing padding on the text. The end result (with spinners on): 
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A user reported a constant 10% CPU usage whilst the Cursor svg failed to load. It turns out unnecessarily tying a looping animation to some state in SwiftUI is a bad idea. If you want to render a looping animation that's not tied to some state, you should use the CoreAnimation framework. In this case, we use a
CABasicAnimation.We leave the determinate spinner unmodified, as it by definition must be tied to some SwiftUI state.
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