Render 2D scramble previews for all events - #184
Merged
Conversation
Replace the 3x3-only SVG preview with lazy-loaded cubing.js visualizations. Add responsive click-to-enlarge dialogs so larger puzzles remain readable while preserving scramble text.
coder13
marked this pull request as ready for review
July 13, 2026 03:07
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Summary
Why
Let's Cube only rendered a scramble state for 3x3. Larger cubes and side events had no visual preview, and large puzzles need an enlarged view to remain readable on desktop and mobile.
During review, the enlarged canvas was changed to fill the dialog's available content width rather than using viewport width directly, preventing overflow on narrow screens.
Implementation notes
cubing.js is loaded asynchronously so the visualization code is split from the initial client bundle. The preview forces 2D rendering with no controls and shows the final scrambled state. If cubing.js cannot load, the textual scramble remains available.
Validation
git diff --checkpasses