Hi @scottrules44,
Google released GMA SDK 25.0.0 on Feb 17, 2026 (5 days after the v48 release here), and is now at 25.2.0 as of Apr 13.
Plugin v48 still ships with play-services-ads:24.9.0. Was wondering whether a v25 migration is on the roadmap, especially because the v25 line introduces some non-trivial breaking changes that affect downstream mediators (LevelPlay/IronSource, AppLovin, etc.) — most notably:
- Removed
VersionInfo class from the mediation package
- Removed the deprecated
onFailure(String) / onAdFailedToShow(String) callbacks
- Eliminated
NativeAdViewHolder
- New
AdSize methods for large anchored adaptive banners
- UMP 4.0.0 (plugin is already there ✅)
For Solar2D apps shipping through LevelPlay, this matters because IronSource's AdMob adapter will eventually require the v25 surface, and LP-cloud-9.4.1 users will be stuck on 24.x until plugin.admob keeps pace.
No urgency — Classic 24.x will get security patches for a while — just trying to gauge whether to plan around a Solar2D-supported v25 path or expect to stay on 24.x for the foreseeable future.
Happy to test a v25 build on iOS + Android against MyDaysX (LP-mediated, real production traffic) when something is ready.
Thanks for all the work on this plugin and on the recent LP plugin fixes — they have been a lifesaver.
Hi @scottrules44,
Google released GMA SDK 25.0.0 on Feb 17, 2026 (5 days after the v48 release here), and is now at 25.2.0 as of Apr 13.
Plugin v48 still ships with
play-services-ads:24.9.0. Was wondering whether a v25 migration is on the roadmap, especially because the v25 line introduces some non-trivial breaking changes that affect downstream mediators (LevelPlay/IronSource, AppLovin, etc.) — most notably:VersionInfoclass from the mediation packageonFailure(String)/onAdFailedToShow(String)callbacksNativeAdViewHolderAdSizemethods for large anchored adaptive bannersFor Solar2D apps shipping through LevelPlay, this matters because IronSource's AdMob adapter will eventually require the v25 surface, and LP-cloud-9.4.1 users will be stuck on 24.x until plugin.admob keeps pace.
No urgency — Classic 24.x will get security patches for a while — just trying to gauge whether to plan around a Solar2D-supported v25 path or expect to stay on 24.x for the foreseeable future.
Happy to test a v25 build on iOS + Android against MyDaysX (LP-mediated, real production traffic) when something is ready.
Thanks for all the work on this plugin and on the recent LP plugin fixes — they have been a lifesaver.