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Minecraft_DS

Classic Minecraft for the game console Nintendo DS implemented with help of the devkitPro Toolchain. To play simply download the *.nds file and run it with an emulator like no$gba.

Disclaimer

Not Minecraft, just pseudo-randomly generated terrain, some collision and block destruction.

Features already implemented

  • World generation (used with own implementation of two dimensional Perlin Noise based on Dave Mount & Roger Eastman's CMSC 425 Lecture 13)
  • Camera (inspired by Joey de Vries's tutorial from learnopengl.com)
  • Block destruction

Shots from the game

Features to implement:

  • Rendering optimization
  • Placing blocks
  • World generation refinement (stones, ores, caves etc.)
  • Water
  • Day and Night cycle
  • Lighting
  • Monsters
  • So much more

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Classic Minecraft for the game console Nintendo DS implemented with help of the devkitPro Toolchain. To play simply download the *.nds file and run it with an emulator like no$gba.

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