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decross1/README.md

Derrick Cross

Independent researcher working on agents in game-theoretic settings, systematic ideation, and evolutionary algorithms.

Research focus

  • agents in repeated and one-shot games (synthetic and semi-synthetic environments)
  • Behavioral game theory and learning-in-games dynamics
  • Mechanism design and market-microstructure questions where agent behavior matters
  • Methodology: how do you evaluate whether automated research systems produce findings worth taking seriously?

Current

Building a self-hosted research apparatus that combines a local LLM, multi-agent orchestration, and a literature pipeline to run game-theoretic experiments end-to-end. Phase 1 (90 days) is alignment and apparatus build; first public preprint expected ~Day 90.

Links

Public code repositories from this work will be released as components reach stability.

Pinned Loading

  1. eventlogger-microservice eventlogger-microservice Public

    Forked from hollacabs/eventlogger-microservice

    Backend Microservice for Event Logging and Historical Data Aggregation

    JavaScript

  2. Noobvolution Noobvolution Public

    Forked from Juiceathon/Noobvolution

    E-Sports Coaching Web Application. 2018 Reactathon 1st place winner.

    JavaScript

  3. Greenfield Greenfield Public

    Forked from wardleApp/Coinspace

    Single Page Lightweight Emulation of the Coinbase Charts Page

    JavaScript

  4. Wardle Wardle Public

    Forked from wardleApp/Wardle

    In memory of Josh Wardle who did his MVP by hijacking the Venmo API.

    JavaScript

  5. word_game word_game Public

    TypeScript

  6. tnes tnes Public

    TypeScript