fix: crawl_error detection#57
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To be on the very safe side, could you extract a function like: func hasAtLeastOneSuccesfulFindNodeOrBetterAShorterFunctionName(errorBits uint32) bool {
...
}and write a test that passes a few reasonable values into it and asserts that it works correctly? This would also serve as documentation how the logic is supposed to work |
dennis-tra
approved these changes
Feb 7, 2024
Owner
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Great thanks, let's merge! Just want to share my thoughts. I initially thought of a test that was more focussing on the behaviour than the logic (subtle difference). Something along these lines: but this test is totally fine 👍 |
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added the tests as you suggested |
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If all runs of the loop failed, then
ErrorBitsis a power of two minus one, and we should keep theresult.Error. Otherwise, at least one iteration was successful, setresult.Errortonil.