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If homebrew is launched directly after NSMB 2, GPU commands aren't being executed anymore #521

Description

@KonPet

To reproduce this bug just launch New Super Mario Bros 2, and afterwards any other homebrew game. Now, after initializing the GPU, no gpu commands (like GX_MemoryFill) seem to go through. The functions also never return any errors. And as soon as you start doing more stuff, like drawing a frame, the gpu crashes completely. Despite trying for quite a while I wasn't able to figure out how to fix the crash, I simply don't know enough about how the GPU works.

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