[d3d11] Fix missing argument reference#4627
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doitsujin merged 1 commit intodoitsujin:masterfrom Jan 20, 2025
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Signed-off-by: Vasiliy Stelmachenok <ventureo@cachyos.org>
misyltoad
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Jan 20, 2025
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Nice find. |
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I don't know if passing by value was intentional, but it seems to cause stack alignment issues when building DXVK with AVX2 and along with glibc assertions (
_GLIBCXX_ASSERTIONS) enabled. DXVK crash is reproduced in game 20 Minute Till Dawn under the above conditions. GDB backtrace showed the following:The crash issue is fixed when function takes both arguments by reference.