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Description
I will open this as another issue to not clutter the other feedback that is already pretty long.
1- Add an option to go to neutral gear when one of the gears is not pressed. Imagine the following bindings as an example:
A -> 1st gear
B -> 2nd gear
C -> 3rd gear
The truck will only be in first gear as long as I hold A. When A is released, the gearbox will go to neutral.
This is not really useful to keyboard / controller players, but is great for immersion when using a wheel.
This config option could be something like: "neutralOnRealease=true"
2- Simplified stall: You could use the commands "turn off the truck" and "brake" as a way to simulate a stall. This could be applied as follows:
If clutch is required but the gear is changed without using it -> stall
and
If the truck is on, is on gear and is not moving -> "stall"
The stall when the truck is on gear but is not moving requires getting the speed from the game engine, and I don't know if it is possible.
3- This one is actually a question: why can we bind 12 gears when the gearbox with the most auto gears has only 8?
When I bind 8 gears and go above it, it goes to H, L, L-, L+ or something like this (I didn't test this too much). I think it is confusing and a direct bind for the 1~8 auto gears + bindings for L, L-, L+ and H are good and intuitive enough.