Skip to content

General suggestions #2

@Matheus-Cabral-Silva

Description

@Matheus-Cabral-Silva

I will open this as another issue to not clutter the other feedback that is already pretty long.

1- Add an option to go to neutral gear when one of the gears is not pressed. Imagine the following bindings as an example:

A -> 1st gear
B -> 2nd gear
C -> 3rd gear

The truck will only be in first gear as long as I hold A. When A is released, the gearbox will go to neutral.
This is not really useful to keyboard / controller players, but is great for immersion when using a wheel.
This config option could be something like: "neutralOnRealease=true"

2- Simplified stall: You could use the commands "turn off the truck" and "brake" as a way to simulate a stall. This could be applied as follows:

If clutch is required but the gear is changed without using it -> stall
and
If the truck is on, is on gear and is not moving -> "stall"

The stall when the truck is on gear but is not moving requires getting the speed from the game engine, and I don't know if it is possible.

3- This one is actually a question: why can we bind 12 gears when the gearbox with the most auto gears has only 8?
When I bind 8 gears and go above it, it goes to H, L, L-, L+ or something like this (I didn't test this too much). I think it is confusing and a direct bind for the 1~8 auto gears + bindings for L, L-, L+ and H are good and intuitive enough.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions