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fix(quads): bug-fix sweep from PR #347 review (8 of 10 items) #352
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When two adjacent faces are selected, ctrl-deselecting one face now unconditionally erases all of that face’s vertices/edges from
m_selectedVerticesandm_selectedEdges, even if those elements are still part of another selected face. This makes edge/vertex overlays and selection counts inconsistent withm_selectedFacesfor multi-face selections (e.g., shared edge disappears while the neighboring face remains selected). The deselect path needs to recompute or reference-count shared elements instead of blindly erasing them.Useful? React with 👍 / 👎.