Notes
• The macos and linux standalone ports are not actively maintained, and might be missing important features, using our libretro port or running windows builds through wine/crossover is considered a safer choice for those platforms
• The macos builds might first require running xattr -dr com.apple.quarantine FinalBurn Neo.app from a terminal to avoid a "FinalBurn Neo is damaged" error
Commits since previous nightly
• adj. in d_sms.cpp / d_snes.cpp ... (#2560) (KlaviculaAG)