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jonahwilliams committed Nov 10, 2022
commit 909daf3d274b09de2aca6e180f2ab8d28ae1314d
2 changes: 1 addition & 1 deletion lib/ui/dart_ui.cc
Original file line number Diff line number Diff line change
Expand Up @@ -175,7 +175,7 @@ typedef CanvasPath Path;
V(FragmentProgram, initFromAsset, 2) \
V(ReusableFragmentShader, Dispose, 1) \
V(ReusableFragmentShader, SetSampler, 3) \
V(ReusableFragmentShader, ValidateSamplers, 1) \
V(ReusableFragmentShader, ValidateSamplers, 0) \
V(Gradient, initLinear, 6) \
V(Gradient, initRadial, 8) \
V(Gradient, initSweep, 9) \
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2 changes: 1 addition & 1 deletion lib/ui/painting/fragment_shader.cc
Original file line number Diff line number Diff line change
Expand Up @@ -56,7 +56,7 @@ Dart_Handle ReusableFragmentShader::Create(Dart_Handle wrapper,
float_count);
}

bool ReusableFragmentShader::ValidateSamplers(Dart_Handle wrapper) {
bool ReusableFragmentShader::ValidateSamplers() {
std::cerr << ((void*)this) << std::endl;
for (auto i = 0u; i < samplers_.size(); i += 1) {
if (samplers_[i] == nullptr) {
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2 changes: 1 addition & 1 deletion lib/ui/painting/fragment_shader.h
Original file line number Diff line number Diff line change
Expand Up @@ -36,7 +36,7 @@ class ReusableFragmentShader : public Shader {

void SetSampler(Dart_Handle index, Dart_Handle sampler);

bool ValidateSamplers(Dart_Handle wrapper);
bool ValidateSamplers();

void Dispose();

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